Statement from IGP re: MechWarrior Tactics
As posted in this thread over on the MWO forums. This is the update that Kelly Z, former CEO of IGP, was able to get from IGP today, about […]
As posted in this thread over on the MWO forums. This is the update that Kelly Z, former CEO of IGP, was able to get from IGP today, about […]
Infinite Game Publishing continues their series of posts introducing us to the IGP staff working on MechWarrior Tactics.  Today’s post, gives some insight into our Community Manager Niko Snow! Like […]
Infinite Game publishing has continued their short ‘Meet the Devs’ series that introduced us to the folks over at Blue Lizard Games… and are now introducing us to members of […]
Continuing their “Get to Know the Devs” series, IGP has posted their article introducing us to 3D Artist Jose David Larrea. I like the take on the burgeoning gaming industry down […]
IGP gives us the latest edition of the MechWarrior Tactics “Meet the Devs” series, introducing us to another member of the Blue Lizard Games team. Today we get to meet […]
Well.. an abbreviated version of it. Â The art guys over at Blue Lizard have given us a bit of insight into how they get the ‘Mechs built, rigged, textured, etc… […]
Hugo Muñoz (one of the Senior Developers from Blue Lizard Games), posted some additional insight into their development process today, over on the MechWarrior Tactics forum. Like the previous post […]
The MechWarrior Tactics team has posted the latest in their series of posts introducing us to the new team over at Blue Lizard Games (How long are they the ‘new’ […]
Blue Lizard Games’ Senior Developer Christian Cartes swung by the MechWarrior Tactics forums, and shed a little light on the deep, dark corners of Software Development – Blue Lizard style. […]
Not currently in the MechWarrior Tactics Closed Beta, but interested in helping out (and getting an early peek at the beta)? Of course you are! BLG, and IGP are looking […]