Hangar Patch 3 & Terra Preview Video

As if the announcement for Star Citizen crossing that $18 Million mark didn’t contain enough goodies.. it also had the patch notes for patch 3 for the Hangar (which has a good number of fixes, and drastically reduces the fog in the Deluxe Hangar).  It also contains a preview of the Terra Landing Zone (which I believe is the same video shown at the MOG Nation Star Citizen panel at Dragon*Con – based on photos from that panel).

Video first, so you don’t have to scroll past the patch notes to watch it:

I like that in the video, you see the layout for multiple stores in the landing area including, a Voyager Direct store.  Hopefully the VD store being in game as well, will help minimize the complaints about it being P2W.  We also see an “Omni” store, and a “Center Mass” store.. both of which are totally empty, and give no hints as to their future contents.  Also, keep in mind, this video was shot with in-game graphics.. it’s not a pre-rendered video like some studios do to show off their game.. this is what it will look like when we all get to play with it too (well, except with more people wandering around :P ).

 

Now, for the patch notes!

If you’re logging into your hangar tonight, expect a new patch! This week’s patch focuses on many of the bugs you’ve helped us identify on the forums, although the live team is also starting to work on some exciting new features to help keep the hangar interesting! Here are the release notes:

  • KNOWN ISSUES:

    • Tractor beam item does not appear in hangar
    • 325a missile mounts missing collision
    • Engine not shown in Holo-table interface for Aurora, Aurora LX and 315p
    • When entering right side of Aurora, door latch clips into ship and steps are not visible
  • INSTALLER:

    • BUG FIX: Installer now properly installs DirectX and Visual C++ redistributables on fresh copies of Windows 7 and 8
    • BUG FIX: Installer now properly installs on windows machine with multiple user accounts
    • NEW FEATURE: Installer now detects if new installer has already been installed – not compatibile with old installer installation
  • LAUNCHER:

    • BUG FIX: Launcher no longer tries to load the electrolize font from Google
    • TWEAK: Publish date of patch more human readable
    • TWEAK: Audio fader tweaks
    • TWEAK: Optimizations to lower CPU usage
  • HANGAR:

    • BUG FIX: Buggy will now spawn even when max ship count in hangar is reached
    • BUG FIX: Removed CryEngine 3 metrics – stops game client from hitting EA and Crytek websites
    • BUG FIX: Ladder mounting/dismounting
    • BUG FIX: ‘Use’ message no longer appears in the main menu
    • BUG FIX: Foot IK issues fixed in deluxe hangar
    • BUG FIX: Some ships appeared to be floating in the Business and Deluxe hangars
    • BUG FIX: Missing walls and ladders should now show up
    • BUG FIX: Environment sound updates and fixes
    • BUG FIX: Ambient sound would stop when walking into certain parts of the Deluxe hangar
    • TWEAK: More environment lighting and fog tweaks
    • TWEAK: Decals and grunge in some of the hangars
    • TWEAK: Glass shaders
    • TWEAK: Business hangar spawn points
    • TWEAK: Animation tweaks for most enter/exit and cockpit animations
    • NEW FEATURE: Added dialog telling user to restart when graphics quality is changed
  • SHIPS:

    • Hornet
      • BUG FIX: Missing floor in hornet cockpit
      • BUG FIX: Hornet wings no longer explode if hit
    • Aurora
      • BUG FIX: Right door now works for entering/exiting
      • BUG FIX: Should no longer beable to enter the pilot seat from outside the ship
    • Freelancer
      • BUG FIX: Teleport issue related to turrets (yet to be implemented)
      • UPDATE: Lighting and Textures
    • Constellation
      • BUG FIX: Crash when changing seats
    • CUTLASS
      • TWEAK: Geometry, Texture and lighting changes
  • DATA (since last patch):

    • Patch Data transfered: 107.19TB

    • Installer downloads: 55,860

    • Amount of successful hangar logins: Over 240,000

    • Bug Issues Recorded: 99

    • Bug Issues Resolved: 89

Look at that data transfer.. another 55,860 installer downloads, another 100+ TB of data transferred.. and 89 out of 99 bugs resolved!  That’s a pretty impressive resolve rate for anyone, let alone a game in pre-pre-pre-pre-pre-alpha!

So, if you haven’t already, update your hangar, hop in there…and find them more bugs to fix!