Feeling lucky…well, are you… punk?

The MechWarrior Tactics team would like to help you beat your case of the Mondays… with the introduction of another ‘Mech for the game!  And who doesn’t love more ‘Mechs!??!?!?

Today we get the Clint..which is nice, because from a video game perspective, it’s been overlooked.

Go Ahead… Make my Day!

With a top speed of 97.2 kph, and jump jets, the Clint has very good maneuverability.. the AC/5 gives it enough range to do some damage while it’s trying to avoid incoming fire, and the two medium lasers let it add to its punch when it gets in close or behind you.

  • 40 Tons
  • Movement:
  • 64.8 kph cruising (6 hexes)
  • 97.2 kph maximum (9 hexes)
  • 180m jump range (6 hexes)
  • 10 Heat sinks
  • 4.5 tons of armor (72 points)
  • 1 AC 5
  • 2 Medium Lasers

 

Looking forward to the 3D turn-around later this week!