Dev Vlog #1
The PGI team has posted their first Vlog.. this is supposed to be a replacement for the forum based ‘ask the devs’ weekly Q&A. This initial episode, was supposed to […]
The PGI team has posted their first Vlog.. this is supposed to be a replacement for the forum based ‘ask the devs’ weekly Q&A. This initial episode, was supposed to […]
Welcome to the last State of the Empire for 2013, at least, barring any major surprise announcements from CIG during Christmas week. Â I’ll be taking the week off to spend […]
Welcome to the final weekly wrap-up of WildStar news for 2013. Â I’m taking next week off, and spending time with family, and all that fun stuff (playing video games, of […]
In response to the criticism of the pricing (and positioning) of some of the Clan ‘Mechs in the recently announced Clan packs, PGI has introduced a new package option. Â This […]
Team WildStar has announced the winners of the Vine contest they ran on Twitter for the last week or so. They’ve posted their list of winners here. Â They’re all pretty […]
CIG has kicked out a special edition of the “10 for the Chairman” segment from Wingman’s Hangar. Â In this special episode, Chris Roberts answers 10 questions specifically about the DogFighting […]
Overnight Chris Roberts posted a comm-link updating everyone on the status of the DogFighting Module (originally scheduled to be out this month). Â I’ll break the bad news up front. Â DFM […]
If you were concerned there might be a slowdown in WildStar news, now that the last class was getting it’s turn… you’d be wrong. Â In addition to being the week […]
It was a fairly calm week with regards to Star Citizen news this week (maybe everyone started their Christmas vacations early?). We started off with an overview of the Centauri […]
Just when you thought PGI might be coasting till the start of the new year…. they hit you with a big announcement. The Clans are coming! Â (OK, so, if they […]